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[Emacs-diffs] Changes to emacs/lispref/display.texi
From: |
Luc Teirlinck |
Subject: |
[Emacs-diffs] Changes to emacs/lispref/display.texi |
Date: |
Thu, 23 Sep 2004 00:31:50 -0400 |
Index: emacs/lispref/display.texi
diff -c emacs/lispref/display.texi:1.125 emacs/lispref/display.texi:1.126
*** emacs/lispref/display.texi:1.125 Wed Sep 22 23:06:58 2004
--- emacs/lispref/display.texi Thu Sep 23 04:15:54 2004
***************
*** 27,33 ****
* Fringes:: Controlling window fringes.
* Fringe Bitmaps:: Customizing fringe bitmaps.
* Scroll Bars:: Controlling vertical scroll bars.
! * Pointer Shapes:: Controlling the mouse pointer shape.
* Display Property:: Enabling special display features.
* Images:: Displaying images in Emacs buffers.
* Buttons:: Adding clickable buttons to Emacs buffers.
--- 27,33 ----
* Fringes:: Controlling window fringes.
* Fringe Bitmaps:: Customizing fringe bitmaps.
* Scroll Bars:: Controlling vertical scroll bars.
! * Pointer Shape:: Controlling the mouse pointer shape.
* Display Property:: Enabling special display features.
* Images:: Displaying images in Emacs buffers.
* Buttons:: Adding clickable buttons to Emacs buffers.
***************
*** 2786,2793 ****
window take note of the new values by calling @code{set-window-buffer}
specifying the same buffer that is already displayed.
! @node Pointer Shapes
! @section Pointer Shapes
Normally, the mouse pointer has the @code{text} shape over text and
the @code{arrow} shape over window areas which do not correspond to
--- 2786,2793 ----
window take note of the new values by calling @code{set-window-buffer}
specifying the same buffer that is already displayed.
! @node Pointer Shape
! @section Pointer Shape
Normally, the mouse pointer has the @code{text} shape over text and
the @code{arrow} shape over window areas which do not correspond to
***************
*** 2921,2927 ****
@end example
The form @var{NUM} specifies a fractional width or height of the
! default frame font size. The form @code(@var{NUM})} specifies an
absolute number of pixels. If a symbol @var{SYMBOL} is specified, its
buffer-local variable binding is used.
--- 2921,2927 ----
@end example
The form @var{NUM} specifies a fractional width or height of the
! default frame font size. The form @code{(@var{NUM})} specifies an
absolute number of pixels. If a symbol @var{SYMBOL} is specified, its
buffer-local variable binding is used.
***************
*** 2955,2961 ****
to the left edge of the text area. For example, @samp{:align-to 0} in a
header-line aligns with the first text column in the text area.
! The value of the form @code(@var{NUM} . @var{EXPR})} is the value of
@var{NUM} multiplied by the value of the expression @var{EXPR}. For
example, @samp{(2 . in)} specifies a width of 2 inches, while
@samp{(0.5 . IMAGE)} specifies half the width (or height) of the
--- 2955,2961 ----
to the left edge of the text area. For example, @samp{:align-to 0} in a
header-line aligns with the first text column in the text area.
! The value of the form @code{(@var{NUM} . @var{EXPR})} is the value of
@var{NUM} multiplied by the value of the expression @var{EXPR}. For
example, @samp{(2 . in)} specifies a width of 2 inches, while
@samp{(0.5 . IMAGE)} specifies half the width (or height) of the
***************
*** 3227,3233 ****
* Other Image Types:: Various other formats are supported.
* Defining Images:: Convenient ways to define an image for later use.
* Showing Images:: Convenient ways to display an image once it is
defined.
- * Image Slices:: Displaying image slices.
* Image Cache:: Internal mechanisms of image display.
@end menu
--- 3227,3232 ----
***************
*** 3413,3419 ****
be a float or integer.
A polygon is a cons
! @code(poly . address@hidden @var{y0} @var{x1} @var{y1} ...])}
where each pair in the vector describes one corner in the polygon.
When the mouse pointer is above a hot-spot area of an image, the
--- 3412,3418 ----
be a float or integer.
A polygon is a cons
! @code{(poly . address@hidden @var{y0} @var{x1} @var{y1} ...])}
where each pair in the vector describes one corner in the polygon.
When the mouse pointer is above a hot-spot area of an image, the