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[Emacs-diffs] Changes to emacs/lispref/display.texi


From: Luc Teirlinck
Subject: [Emacs-diffs] Changes to emacs/lispref/display.texi
Date: Thu, 23 Sep 2004 00:31:50 -0400

Index: emacs/lispref/display.texi
diff -c emacs/lispref/display.texi:1.125 emacs/lispref/display.texi:1.126
*** emacs/lispref/display.texi:1.125    Wed Sep 22 23:06:58 2004
--- emacs/lispref/display.texi  Thu Sep 23 04:15:54 2004
***************
*** 27,33 ****
  * Fringes::             Controlling window fringes.
  * Fringe Bitmaps::     Customizing fringe bitmaps.
  * Scroll Bars::         Controlling vertical scroll bars.
! * Pointer Shapes::      Controlling the mouse pointer shape.
  * Display Property::    Enabling special display features.
  * Images::              Displaying images in Emacs buffers.
  * Buttons::             Adding clickable buttons to Emacs buffers.
--- 27,33 ----
  * Fringes::             Controlling window fringes.
  * Fringe Bitmaps::     Customizing fringe bitmaps.
  * Scroll Bars::         Controlling vertical scroll bars.
! * Pointer Shape::      Controlling the mouse pointer shape.
  * Display Property::    Enabling special display features.
  * Images::              Displaying images in Emacs buffers.
  * Buttons::             Adding clickable buttons to Emacs buffers.
***************
*** 2786,2793 ****
  window take note of the new values by calling @code{set-window-buffer}
  specifying the same buffer that is already displayed.
  
! @node Pointer Shapes
! @section Pointer Shapes
  
  Normally, the mouse pointer has the @code{text} shape over text and
  the @code{arrow} shape over window areas which do not correspond to
--- 2786,2793 ----
  window take note of the new values by calling @code{set-window-buffer}
  specifying the same buffer that is already displayed.
  
! @node Pointer Shape
! @section Pointer Shape
  
  Normally, the mouse pointer has the @code{text} shape over text and
  the @code{arrow} shape over window areas which do not correspond to
***************
*** 2921,2927 ****
  @end example
  
    The form @var{NUM} specifies a fractional width or height of the
! default frame font size.  The form @code(@var{NUM})} specifies an
  absolute number of pixels.  If a symbol @var{SYMBOL} is specified, its
  buffer-local variable binding is used.
  
--- 2921,2927 ----
  @end example
  
    The form @var{NUM} specifies a fractional width or height of the
! default frame font size.  The form @code{(@var{NUM})} specifies an
  absolute number of pixels.  If a symbol @var{SYMBOL} is specified, its
  buffer-local variable binding is used.
  
***************
*** 2955,2961 ****
  to the left edge of the text area.  For example, @samp{:align-to 0} in a
  header-line aligns with the first text column in the text area.
  
!   The value of the form @code(@var{NUM} . @var{EXPR})} is the value of
  @var{NUM} multiplied by the value of the expression @var{EXPR}.  For
  example, @samp{(2 . in)} specifies a width of 2 inches, while
  @samp{(0.5 . IMAGE)} specifies half the width (or height) of the
--- 2955,2961 ----
  to the left edge of the text area.  For example, @samp{:align-to 0} in a
  header-line aligns with the first text column in the text area.
  
!   The value of the form @code{(@var{NUM} . @var{EXPR})} is the value of
  @var{NUM} multiplied by the value of the expression @var{EXPR}.  For
  example, @samp{(2 . in)} specifies a width of 2 inches, while
  @samp{(0.5 . IMAGE)} specifies half the width (or height) of the
***************
*** 3227,3233 ****
  * Other Image Types::   Various other formats are supported.
  * Defining Images::     Convenient ways to define an image for later use.
  * Showing Images::      Convenient ways to display an image once it is 
defined.
- * Image Slices::        Displaying image slices.
  * Image Cache::         Internal mechanisms of image display.
  @end menu
  
--- 3227,3232 ----
***************
*** 3413,3419 ****
  be a float or integer.
  
  A polygon is a cons
! @code(poly . address@hidden @var{y0} @var{x1} @var{y1} ...])}
  where each pair in the vector describes one corner in the polygon.
  
  When the mouse pointer is above a hot-spot area of an image, the
--- 3412,3418 ----
  be a float or integer.
  
  A polygon is a cons
! @code{(poly . address@hidden @var{y0} @var{x1} @var{y1} ...])}
  where each pair in the vector describes one corner in the polygon.
  
  When the mouse pointer is above a hot-spot area of an image, the




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