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[Emacs-diffs] trunk r113912: Add functions to change the speed of animat
From: |
Glenn Morris |
Subject: |
[Emacs-diffs] trunk r113912: Add functions to change the speed of animated images |
Date: |
Fri, 16 Aug 2013 06:33:23 +0000 |
User-agent: |
Bazaar (2.6b2) |
------------------------------------------------------------
revno: 113912
revision-id: address@hidden
parent: address@hidden
committer: Glenn Morris <address@hidden>
branch nick: trunk
timestamp: Thu 2013-08-15 23:33:08 -0700
message:
Add functions to change the speed of animated images
* lisp/image-mode.el (image-mode-map): Add menu items to reverse,
increase, decrease, reset animation speed.
(image--set-speed, image-increase-speed, image-decrease-speed)
(image-reverse-speed, image-reset-speed): New functions.
(image-mode-map): Add bindings for speed commands.
* lisp/image.el (image-animate-get-speed, image-animate-set-speed):
New functions.
(image-animate-timeout): Respect image :speed property.
* etc/NEWS: Mention this.
modified:
etc/NEWS news-20100311060928-aoit31wvzf25yr1z-1
lisp/ChangeLog changelog-20091113204419-o5vbwnq5f7feedwu-1432
lisp/image-mode.el
imagemode.el-20091113204419-o5vbwnq5f7feedwu-3391
lisp/image.el image.el-20091113204419-o5vbwnq5f7feedwu-1320
=== modified file 'etc/NEWS'
--- a/etc/NEWS 2013-08-13 20:13:02 +0000
+++ b/etc/NEWS 2013-08-16 06:33:08 +0000
@@ -347,6 +347,8 @@
`f' (`image-next-frame') and `b' (`image-previous-frame') visit the
next or previous frame. `F' (`image-goto-frame') shows a specific frame.
+*** New commands to speed up, slow down, or reverse animation.
+
---
*** The command `image-mode-fit-frame' deletes other windows.
When toggling, it restores the frame's previous window configuration.
@@ -683,6 +685,8 @@
*** New functions `image-current-frame' and `image-show-frame' for getting
and setting the current frame of a multi-frame image.
+*** You can change the speed of animated images.
+
** Changes in encoding and decoding of text
---
=== modified file 'lisp/ChangeLog'
--- a/lisp/ChangeLog 2013-08-15 17:21:19 +0000
+++ b/lisp/ChangeLog 2013-08-16 06:33:08 +0000
@@ -1,3 +1,15 @@
+2013-08-16 Glenn Morris <address@hidden>
+
+ * image-mode.el (image-mode-map): Add menu items to reverse,
+ increase, decrease, reset animation speed.
+ (image--set-speed, image-increase-speed, image-decrease-speed)
+ (image-reverse-speed, image-reset-speed): New functions.
+ (image-mode-map): Add bindings for speed commands.
+
+ * image.el (image-animate-get-speed, image-animate-set-speed):
+ New functions.
+ (image-animate-timeout): Respect image :speed property.
+
2013-08-15 Stefan Monnier <address@hidden>
* emacs-lisp/debug.el (debugger-setup-buffer): Put point on the
=== modified file 'lisp/image-mode.el'
--- a/lisp/image-mode.el 2013-05-27 00:59:33 +0000
+++ b/lisp/image-mode.el 2013-08-16 06:33:08 +0000
@@ -354,6 +354,10 @@
(define-key map "b" 'image-previous-frame)
(define-key map "n" 'image-next-file)
(define-key map "p" 'image-previous-file)
+ (define-key map "a+" 'image-increase-speed)
+ (define-key map "a-" 'image-decrease-speed)
+ (define-key map "a0" 'image-reset-speed)
+ (define-key map "ar" 'image-reverse-speed)
(define-key map [remap forward-char] 'image-forward-hscroll)
(define-key map [remap backward-char] 'image-backward-hscroll)
(define-key map [remap right-char] 'image-forward-hscroll)
@@ -412,7 +416,23 @@
(image-toggle-animation)))
:style toggle :selected image-animate-loop
:active image-multi-frame
- :help "Animate images once, or forever?"]
+ :help "Animate images once, or forever?"]
+ ["Reverse Animation" image-reverse-speed
+ :style toggle :selected (let ((image (image-get-display-property)))
+ (and image (<
+ (image-animate-get-speed image)
+ 0)))
+ :active image-multi-frame
+ :help "Reverse direction of this image's animation?"]
+ ["Speed Up Animation" image-increase-speed
+ :active image-multi-frame
+ :help "Speed up this image's animation"]
+ ["Slow Down Animation" image-decrease-speed
+ :active image-multi-frame
+ :help "Slow down this image's animation"]
+ ["Reset Animation Speed" image-reset-speed
+ :active image-multi-frame
+ :help "Reset the speed of this image's animation"]
["Next Frame" image-next-frame :active image-multi-frame
:help "Show the next frame of this image"]
["Previous Frame" image-previous-frame :active image-multi-frame
@@ -437,7 +457,10 @@
(defun image-mode ()
"Major mode for image files.
You can use \\<image-mode-map>\\[image-toggle-display]
-to toggle between display as an image and display as text."
+to toggle between display as an image and display as text.
+
+Key bindings:
+\\{image-mode-map}"
(interactive)
(condition-case err
(progn
@@ -703,6 +726,48 @@
(image-animate image index
(if image-animate-loop t)))))))))
+(defun image--set-speed (speed &optional multiply)
+ "Set speed of an animated image to SPEED.
+If MULTIPLY is non-nil, treat SPEED as a multiplication factor.
+If SPEED is `reset', reset the magnitude of the speed to 1."
+ (let ((image (image-get-display-property)))
+ (cond
+ ((null image)
+ (error "No image is present"))
+ ((null image-multi-frame)
+ (message "No image animation."))
+ (t
+ (if (eq speed 'reset)
+ (setq speed (if (< (image-animate-get-speed image) 0)
+ -1 1)
+ multiply nil))
+ (image-animate-set-speed image speed multiply)
+ ;; FIXME Hack to refresh an active image.
+ (when (image-animate-timer image)
+ (image-toggle-animation)
+ (image-toggle-animation))
+ (message "Image speed is now %s" (image-animate-get-speed image))))))
+
+(defun image-increase-speed ()
+ "Increase the speed of current animated image by a factor of 2."
+ (interactive)
+ (image--set-speed 2 t))
+
+(defun image-decrease-speed ()
+ "Decrease the speed of current animated image by a factor of 2."
+ (interactive)
+ (image--set-speed 0.5 t))
+
+(defun image-reverse-speed ()
+ "Reverse the animation of the current image."
+ (interactive)
+ (image--set-speed -1 t))
+
+(defun image-reset-speed ()
+ "Reset the animation speed of the current image."
+ (interactive)
+ (image--set-speed 'reset))
+
(defun image-goto-frame (n &optional relative)
"Show frame N of a multi-frame image.
Optional argument OFFSET non-nil means interpret N as relative to the
=== modified file 'lisp/image.el'
--- a/lisp/image.el 2013-08-13 20:13:02 +0000
+++ b/lisp/image.el 2013-08-16 06:33:08 +0000
@@ -687,6 +687,19 @@
(plist-put (cdr image) :index n)
(force-window-update))
+(defun image-animate-get-speed (image)
+ "Return the speed factor for animating IMAGE."
+ (or (plist-get (cdr image) :speed) 1))
+
+(defun image-animate-set-speed (image value &optional multiply)
+ "Set the speed factor for animating IMAGE to VALUE.
+With optional argument MULTIPLY non-nil, treat VALUE as a
+multiplication factor for the current value."
+ (plist-put (cdr image) :speed
+ (if multiply
+ (* value (image-animate-get-speed image))
+ value)))
+
;; FIXME? The delay may not be the same for different sub-images,
;; hence we need to call image-multi-frame-p to return it.
;; But it also returns count, so why do we bother passing that as an
@@ -700,21 +713,28 @@
LIMIT determines when to stop. If t, loop forever. If nil, stop
after displaying the last animation frame. Otherwise, stop
after LIMIT seconds have elapsed.
-The minimum delay between successive frames is `image-minimum-frame-delay'."
+The minimum delay between successive frames is `image-minimum-frame-delay'.
+
+If the image has a non-nil :speed property, it acts as a multiplier
+for the animation speed. A negative value means to animate in reverse."
(image-show-frame image n t)
- (setq n (1+ n))
- (let* ((time (float-time))
+ (let* ((speed (image-animate-get-speed image))
+ (time (float-time))
(animation (image-multi-frame-p image))
;; Subtract off the time we took to load the image from the
;; stated delay time.
- (delay (max (+ (or (cdr animation) image-default-frame-delay)
+ (delay (max (+ (* (or (cdr animation) image-default-frame-delay)
+ (/ 1 (abs speed)))
time (- (float-time)))
image-minimum-frame-delay))
done)
- (if (>= n count)
- (if limit
- (setq n 0)
- (setq done t)))
+ (setq n (if (< speed 0)
+ (1- n)
+ (1+ n)))
+ (if limit
+ (cond ((>= n count) (setq n 0))
+ ((< n 0) (setq n (1- count))))
+ (and (or (>= n count) (< n 0)) (setq done t)))
(setq time-elapsed (+ delay time-elapsed))
(if (numberp limit)
(setq done (>= time-elapsed limit)))
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