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Re: [Enigma-devel] Make RubberBands


From: Ralf Westram
Subject: Re: [Enigma-devel] Make RubberBands
Date: Thu, 23 Oct 2003 22:29:02 +0200
User-agent: Mutt/1.5.4i

Hi Nat,

>> playerx,playery = get_actor_coordinates( black_ball )
> I will add it.

It has already been there (enigma.GetPos()) but it didn't work for
actors - now it does.

Demonstration level which is tracking the marble is attached to this
posting.

cu
Ralf

-- 
Currently enjoying 'Crustation - Purple (Air Mix)'

Attachment: ralf_track_actor.lua
Description: Text document


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