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Re: [Enigma-devel] Bug in "Don't Touch"

From: Jacob Scott
Subject: Re: [Enigma-devel] Bug in "Don't Touch"
Date: Sun, 3 Dec 2006 13:03:46 +1100

Well, the simplest solution would be to just move each oxyd outwards
one square, either up/down or right/left.  I don't know how important
it is though.

Also, another level that can be impossible to complete is Kaleidoscope
(Enigma 2, #22), if the floor beneath you at the start turns out to be


Nice one ...

Yes, I know about this bug, but I don't really know, what to do for
solving it.
Any proposals from people who understand the natmaze-lib better than I do?

-- Raoul

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