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Re: angular velocity
From: |
Rudolf Weeber |
Subject: |
Re: angular velocity |
Date: |
Tue, 10 May 2022 12:20:51 +0200 |
Hi Davide,
I don't think that's possible without patching the code.
If you are prepared to hack, you can set the torque =0 for a specific particle
id in
convert_torquespropagate_omega()
and
propagate_omega_quat()
in src/core/rotation.cpp.
In the long term, we want to give more control over the propagation of
individual particles, but that's still some months away.
Regards, Rudolf
On Tue, May 10, 2022 at 09:40:24AM +0000, davide carleson wrote:
> Dear colleaguesHow can I attribute a permanent angular velocity to an object?
> Thanks in advanceDavide
--
Dr. Rudolf Weeber
Institute for Computational Physics
Universität Stuttgart
Allmandring 3
70569 Stuttgart
Germany
Phone: +49(0)711/685-67717
Email: weeber@icp.uni-stuttgart.de
http://www.icp.uni-stuttgart.de/~icp/Rudolf_Weeber
- angular velocity, davide carleson, 2022/05/10
- Re: angular velocity,
Rudolf Weeber <=