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Re: [fluid-dev] Fwd: [linux-audio-dev] QSynth/fluidsynth having problems

From: Josh Green
Subject: Re: [fluid-dev] Fwd: [linux-audio-dev] QSynth/fluidsynth having problems with looped soundfonts
Date: Wed, 03 Nov 2004 02:16:44 -0800

There are quite a lot of SoundFont files with bad loops. Its certainly
possible there is a bug in FluidSynth as well, though. Some verification
has been done with FluidSynth and its synthesis output but I think more
detailed analysis would probably turn up some issues.
        Josh Green

On Wed, 2004-11-03 at 09:08 +0000, Rui Nuno Capela wrote:
> Hi,
> (Cross-posting to fluid-dev list, just in case someone is listening there
> too, and have some comment into play)
> I don't seem to notice this behavior, but strange enough, I don't have
> that many soundfonts to try. Maybe if you point us a specific soundfont
> file (url?), bank and program numbers of the patch where the issue is
> exposed...
> Probably not on time for your presentation, but I would like to confirm
> whether it's an internal fludisynth bug (qsynth is just a Qt frontend to
> libfluidsynth) or a side-effect from from your ecosystem.
> Distro and fluidsynth/qsynth versions would be welcome for the record. If
> you compiled from source, the configure command line optimization options
> are known (by just me?) to have a relevant impact to the fluidsynth build
> stability and behavior. Just check it out.
> Bye now.
> ---------------------------- Original Message ----------------------------
> Subject: [linux-audio-dev] QSynth/fluidsynth having problems with looped
> soundfonts
> From:    address@hidden
> Date:    Wed, November 3, 2004 4:12
> --------------------------------------------------------------------------
> Hi all,
> Just a quick question before my tomorrow's presentation. I am hoping to be
> able to present fluidsynth/Qsynth but one of the issues I encountered
> using two different versions of fluidsynth and a number of soundfonts is
> that the sound of soundfonts is fine until they begin to loop (i.e. long
> flute sound eventually starts to loop the sample) and then at every loop
> cycle there is a kind of a clicking noise as if the loop points are either
> badly designed (unlikely, since I tried 5 different soundfonts that were
> downloaded from different places), there is something weird with the
> tested versions of fluidsynth, or this is a bug?
> Any help is greatly appreciated!
> Best wishes,
> Ico
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