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Re: [fluid-dev] fluid_event_noteon() on channel 9 under winxp

From: Stephen Grant
Subject: Re: [fluid-dev] fluid_event_noteon() on channel 9 under winxp
Date: Thu, 14 Dec 2006 10:05:30 -0500

Sorry, I should have been more specific. I was trying to get an open cymbal
sound and none of them worked.  Now I am no longe surer the problem is
The problem is in all the open cymbal sounds using. fluid_event_noteon() and
MIDI drumkit #'s 44,46,49,51,52,53,55,57. (on ch 9)
When I use the default font (CT4MGM.sf2) the sounds are correct. When I use
SONiVOX.sf2 (258 mb) they are not. (they all sound like  a closed high hat).
However, when I play these instruments using the large sound font and the
Creative Sound Font Bank manager they sound correctly. To do this test I am
using a minimal version of the sequencer example in the Developer
Documentation ( http://www.toncat.de/fluidsynth/.) All other instruments and
MIDI drumkit
instruments are fine.

Original Message ----- From: "Josh Green" <address@hidden>
To: "Stephen Grant" <address@hidden>
Cc: <address@hidden>
Sent: Sunday, December 10, 2006 11:32 AM
Subject: Re: [fluid-dev] fluid_event_noteon() on channel 9 under winxp

Hello Stephen and sorry for the delayed reply.

On Mon, 2006-12-04 at 15:32 -0500, Stephen Grant wrote:
Using fluid_sequencer, fluid_event_noteon() does not seem to work with
drumkit under windows.
(using fs 1.0.7). synth_note_on() is fine. I did notice a FIXME in
fluid_chan.c relating to bit 31
being set for the drumkit. Has anyone had a problem with this?

stephen grant

Could you define better of what you mean by "doesn't work"?  Is it that
it just doesn't sound at all, or is the wrong instrument?  In theory you
can select whatever preset you want for a particular channel (even
channel 9).  Make sure you have the right percussion preset selected on
the given channel.  Let me know if you are still having problems and
I'll see if I can figure out whats wrong.

Best regards,

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