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[fluid-dev] 3D Sound/OpenAL

From: Stuart Johnson
Subject: [fluid-dev] 3D Sound/OpenAL
Date: Fri, 09 Feb 2007 11:10:02 +0000
User-agent: Thunderbird (X11/20070104)

I'm kicking a few ideas around at the moment.  I used to use a program
on Windows that used to simulate Wind Chimes.  I want to recreate that
package, but using a 3D Soundscape.

FluidSynth seems like a good place to start.  OpenAL does 3D.

Has anyone done anything like this?  Any plans to add OpenAL support?


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