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Re: [fluid-dev] MSVS Build in SVN is broken

From: David Henningsson
Subject: Re: [fluid-dev] MSVS Build in SVN is broken
Date: Wed, 14 Jul 2010 21:28:50 +0200
User-agent: Mozilla/5.0 (X11; U; Linux x86_64; en-US; rv: Gecko/20100528 Thunderbird/3.0.5

I don't have MSVS so I haven't thought of that there even was such a
project file.
Now I see that we don't only have CMake, autotools but also a MSVS build
system...sigh. So three different build systems to maintain every time I
add a file or change its location...are there more?

Anyway. I might be out on deep water here, but  I think CMake has a
generator for MSVS, so if you can use that to generate the needed files,
that would be the best.
If that does not work, make sure you specify include directories
according to src/CMakeLists.txt:


Please let me know how you progress!

// David

2010-07-14 21:02, Graham Goode skrev:
> Hi Guys,
> I've just gotten a clean build environment with MSVS, downloaded the
> latest SVN and attempted a build... due to all the moving around of
> the files into the subdirectories the VS project seems to be very
> broken as it can't find anything. I like the arrangement of the
> directories, but I don't knwo what changes to make to the VS project
> to get things going right again. I've deleted all the old references
> and added the same list back to the _dll and _lib sections, but when
> attempting to build I still get the fatal error -cannot open nnnn
> file...
> Compiling...
> fluid_winmidi.c
> ..\..\src\drivers\fluid_winmidi.c(33) : fatal error C1083: Cannot open
> include file: 'fluidsynth_priv.h': No such file or directory
> Can anyone give me guidance or fix the sln file?
> Thanks!
> GrahamG
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