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Re: [fluid-dev] FluidSynth backend for SDL_mixer

From: Matt Giuca
Subject: Re: [fluid-dev] FluidSynth backend for SDL_mixer
Date: Tue, 25 Jan 2011 15:59:42 +1100

> Matt, how are things on your end? Were you waiting for some feedback?

Hi James,

Yes, I wasn't sure how to proceed, because I basically finished the
patch. There was a discussion about the memory allocation strategy
(since the memory needs to be allocated by the user) which was never
decided on, so pending that decision (discussion in the other thread),
the code might need to be changed, but other than that, I just needed
someone to look over it.

Also as I said in my last email on this thread, if SDL_mixer was going
to use my new fluid_player_add_mem function, then it would have to
depend upon some future release of FluidSynth. Even if that is soon,
maybe the SDL guys don't want a dependency on such a recent version.
Having said that, I understand that the "half the code" you are
looking forward to cutting out of your mixer patch was doing its own
MIDI file parsing and passing events to FluidSynth, so it's probably a
very good thing to not duplicate all that code (and hence maybe it's
well worth pushing my patch to FluidSynth ASAP then pushing your patch
to SDL_mixer).

So ... David, would you be able to take a look at my patch sometime
soon, and we can wrap up our discussion of memory allocation on the
other thread? This email summarises the patch:

Also congratulations on the daughter.


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