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From: | Bernd Casper |
Subject: | Re: [fluid-dev] [FS reverb level sounds] |
Date: | Tue, 12 Apr 2011 12:11:12 +0200 |
Hi David,
"(Hmm, this one didn't go to the list?)"
dunno why. I always press Reply.
"So if the base reverb level is 100% then CC91 level does not make a
difference as we cannot go above 100%." That's the point. If I set the "base reverb level" in the soundfonts to
100%, the FS reverb level should not operate anything.
Lets see the soundfonts as the master and the FS reverb level as the
slave.
I limit usage of reverb in the soundfonts, by setting the "base level
reverb" amount to, e. g. 20%.
Then those 20% should have been seen as 100% work area, for CC91 - I'd
assume?
If I turn FS reverb level to 0, there should be zero effect. If I
turn the FS reverb level to 100%, this shall operate the amount I limited in the
soundfonts.
Do I understand this model right?
Regards
Bernd.
Absender:
David Henningsson
Empfänger:
bca,FluidSynth
mailing list
Zeit:
2011-04-12, 09:28:38
Betreff:
Re: [fluid-dev] [FS reverb level sounds]
(Hmm, this one didn't go to the list?) On 2011-04-11 10:31, Bernd Casper wrote: > Hi David, > and two another scenarios: > what sound result I can expect if > 1) The reverb send midi message (CC91) is 127 > 2) The soundfont has a "default reverb level" at 0% ? > and > what sound result I can expect if > 1) The reverb send midi message (CC91) is 127 > 2) The soundfont has a "default reverb level" at 100% ? > Many thanks > Bernd. On a scale between 0% and 100%, the reverb level is calculated as follow's: - The base level (or "default reverb level", or whatever it is called, not sure), which is set in the soundfont and can be anything from 0% to 100% - Add to that the CC91 level. That normally adds up to 20% (for CC91 = 127), but that scale can be overridden by the soundfont as well. So if the base reverb level is 100% then CC91 level does not make a difference as we cannot go above 100%. // David |
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