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Re: [fluid-dev] Windows SoundFont VSTi's

From: Pedro Lopez-Cabanillas
Subject: Re: [fluid-dev] Windows SoundFont VSTi's
Date: Wed, 31 Oct 2012 11:18:21 +0100


On Wed, Oct 31, 2012 at 8:28 AM, S. Christian Collins <address@hidden> wrote:
I've downloaded them all... every single SoundFont-compatible VSTi I
could find, and not a single one of them comes anywhere close to the
accurate SoundFont reproduction of FluidSynth. Apparently, nobody else
bothers to support SoundFont 2.1 modulators.

I want to give high praise to all of the programmers and contributors
who have made FluidSynth such a terrific SoundFont synth. To my
knowledge, FluidSynth and the Sound Blaster Audigy series stand alone as
the most perfect implementations of the SoundFont spec. The Live! never
had proper 2.1 modulator support and the X-Fi synth had so many bugs, it
was unusable!

I have been using SoundFonts for all of my custom sampling work for
years (since 1994), and I have tried a lot of SoundFont-capable hardware
and software. As the hardware solutions are going the way of the dodo, I
think it is safe to proclaim FluidSynth as the current king of all
SoundFont synths!

Unfortunately, most people will never get to use it for one simple
reason: FluidSynth does not exist in a popular plugin form such as VST.
I understand the licensing issues that have prevented the creation of a
VST instrument based on FluidSynth, but I am running into the hard, cold
reality that there are no good SoundFont synths available in VST form to
use in my music production workflow. Most of my music projects now must
be accomplished in Windows, and trying to use FluidSynth (or Qsynth) as
standalone applications alongside my music software is painful, to say
the least. I am having to consider other sampling platforms because of this.

What do you think about CoolSoft's VirtualMIDISynth?

The page mentions your GeneralUser soundfont, so I assume you already know about this program. 

Is there any chance that the developers of FluidSynth would be
interested in modifying the license to allow a VST to be an option,
perhaps something like what LinuxSampler does? I think it would do a lot
for the long-term viability of the FluidSynth project. In its current
state, it is simply too cumbersome to use in my workflow, and many
others will feel the same way and never give it the time of day. This is
a terrible shame for such a wonderful synthesizer.

I don't think that VST and LGPL could be mixed in a (legally) safe way, but I may be wrong. If that is possible, I am not against adding the clause, but this is only my own personal opinion.
These are my thoughts at 2:23 in the morning... :)

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