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[fluid-dev] Bug or Configuration Option: RAM or Sample limitations in 32
[fluid-dev] Bug or Configuration Option: RAM or Sample limitations in 32-bit Windows Build
Thu, 29 Nov 2012 14:59:43 +0200
I recently built the Fluidsynth 1.1.6 25th November SVN package using
VS2010, with the dsound, PortAudio, and Native Jack drivers. I ran
into an issue with the build today that was strange - I could load a
sf2 file of 350megs in size, but when I attempt to load one just over
400megs (403megs in this case) - it won't load...
This is built as libfluidsynth.dll which is then loaded via a JAVA
object to be controlled by jOrgan.
Any suggestions as to where the limitation is being set?
- [fluid-dev] Bug or Configuration Option: RAM or Sample limitations in 32-bit Windows Build,
Graham Goode <=