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Re: [fluid-dev] Bug or Configuration Option: RAM or Sample limitations i
Re: [fluid-dev] Bug or Configuration Option: RAM or Sample limitations in 32-bit Windows Build
Thu, 29 Nov 2012 17:31:57 +0100
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On 11/29/2012 01:59 PM, Graham Goode wrote:
I recently built the Fluidsynth 1.1.6 25th November SVN package using
VS2010, with the dsound, PortAudio, and Native Jack drivers. I ran
into an issue with the build today that was strange - I could load a
sf2 file of 350megs in size, but when I attempt to load one just over
400megs (403megs in this case) - it won't load...
This is built as libfluidsynth.dll which is then loaded via a JAVA
object to be controlled by jOrgan.
Any suggestions as to where the limitation is being set?
Do you get some kind of error message? Debug log? Something that can
give a hint about why this happens?
I mean, what makes you think it's the size of the sf2 file (and nothing
else) that causes it not to load correctly?