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Re: [fluid-dev] Exploring the lower limits of FluidSynth.

From: Aere Greenway
Subject: Re: [fluid-dev] Exploring the lower limits of FluidSynth.
Date: Sun, 18 Nov 2018 15:18:01 -0700
User-agent: Mozilla/5.0 (X11; Linux x86_64; rv:60.0) Gecko/20100101 Thunderbird/60.2.1

On 11/18/18 12:30 PM, Carlo Bramini wrote:
Results: well, although it works, this is not exacly a success. I disabled reverb, chorus and I set up the mixing frequency to 11025Hz. I'm getting an half second of sound every 3 or 4 seconds when playing "Fluorish.mid" file. When playing samples from the keyboard, I can get 2 or 3 notes of well played poliphony. More notes at the same time will break the sound. Sad experience...

Did you also try limiting the polyphony (48 works for me on slow machines).  The default polyphony (in Qsynth) is 256, which is way too high for slow machines.


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