[Top][All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [fluid-dev] We need a new, better sequencer!

From: Marcus Weseloh
Subject: Re: [fluid-dev] We need a new, better sequencer!
Date: Wed, 11 Dec 2019 19:27:40 +0100

Am Mi., 11. Dez. 2019 um 19:14 Uhr schrieb Marcus Weseloh <address@hidden>:
Ah, I wasn't aware that the player doesn't use the sequencer internally. Still, the custom ordering of events might be at least surprising to sequencer users. And if I understand corrently, then it's a change of existing behaviour. I guess I still haven't understood whose problem you are actually trying to solve. If it is a problem specific to your usage of the sequencer, couldn't you ensure your preferred ordering of simultaneous events in your client application?

Just one more thought... one drawback that I see with the ordering you propose: you currently have the option to choose a different order in your client application because we currently process events in the order they were added. If we change Fluidsynth to force a different order, sequencer users would not be in complete control anymore. Is the problem you are trying to solve big enough to justify that?


reply via email to

[Prev in Thread] Current Thread [Next in Thread]