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From: | Rick Marczak |
Subject: | Re: [Freefont-bugs] Font licensing |
Date: | Sat, 14 Sep 2019 22:18:19 -0400 |
Do I need to include a special ReadMe file or something in the folder that I put the font in? Sent from Mail for Windows 10 From: Steve White Hi, The following is my opinion on the subject: In delivering the font or any part of it, it is crucial that you make absolutely obvious to your customer that GNU FreeFont is a separate product, that it is free software available elsewhere, and that you provide the GNU FreeFont documents to the customer in an absolutely transparent way. It should be adequate to place GNU FreeFont and all its documents in separate folder in whatever delivery media you use, in such a way that the customer will easily see it and be able to read the documents. If your software installs or copies the GNU FreeFont software into the customer's system, the software should inform the customer that it is doing so, that GNU FreeFont is free software available elsewher, and where the customer can find the documents of GNU FreeFont. You must not insert GNU FreeFont or any part or modification of it into the binary files of your non-free product (that would be "embedding"). GNU FreeFont must in no way be used as "a part" of your product. You must not deliver GNU FreeFont or any modification of it without making it absolutely clear to your customer that they have received GNU FreeFont. You must not obscure the fact in any way that GNU FreeFont is free sofware available elsewhere, or obscure its documentation. Let us know if you have any further questions! On Fri, Sep 13, 2019 at 7:59 PM lpdirectdraw7 via Freefont-bugs <address@hidden> wrote: > > I am looking to build a for profit video game. The faq says that i can bundle the font with my software but not embed. What is the difference between bundling and embedding? > > > > Sent from my Samsung Galaxy smartphone. |
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