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[freesci-develop] FreeSCI 0.3.4a release announcement


From: Christoph Reichenbach
Subject: [freesci-develop] FreeSCI 0.3.4a release announcement
Date: Mon, 27 Jan 2003 03:40:49 +0100
User-agent: Mutt/1.3.16i

<due to popular interest, I've made up a more elaborate release announcement
for 0.3.4a, which should be slightly more suitable for public reproduction.>


On the heels of last week's 0.3.4 release, the FreeSCI team has published
FreeSCI 0.3.4a, which addresses a number of serious issues reported with the
previous release. The changes believed to be most relevant are listed below:

 * Systems using X11 (UNIX etc.): A segmentation violation occuring during
   startup on these platforms has been resolved.
 
 * Dreamcast: A number of crashes related to savegame usage have been fixed
   by Walter van Niftrik. Savegames created using 0.3.4 should still work,
   unless they were corrupted in the course of a crash.

 * Win32: A work-around for build problems reported by several users has
   been documented by Alexander Angas.


The FreeSCI 0.3.4a source code and binaries for Dreamcast as well as rpms
for i386 and ppc are available from

        http://savannah.nongnu.org/files/?group=freesci

Binaries for other platforms will be added as they become available. For 
further news and updates, please refer to the FreeSCI homepage at

        http://freesci.linuxgames.com



  FreeSCI is a portable re-implementation of Sierra On Line, Inc.'s SCI
interpreter, used in a wide variety of games from 1988 to 1996. The FreeSCI
interpreter curently only supports the earliest version of SCI, but support
for later versions is under development.
  The FreeSCI source code is published under the terms of the GNU General
Public License v2, and has been ported to a number of different platforms,
including several popular (and not-so-popular) UNIX variants, Win32, Dreamcast,
MacOS X and BeOS.







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