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Re: [Devel] Problems with bbox code and cubic bezier curves


From: Nathan Hurst
Subject: Re: [Devel] Problems with bbox code and cubic bezier curves
Date: Mon, 23 Apr 2001 15:36:27 +1000 (EST)

presumably you round 'outwards from the centre'?

njh



On Mon, 23 Apr 2001, Tom Kacvinsky wrote:

> I thought the point was to avoid square roots, because this introduces
> 16.16 fixed numbers.  Do we round, truncate, floor, or ceil such beasties?
> Etc, etc...
> 
> Toby who?  It's been a while since I read the thread on bbox code.
> 
> On Mon, 23 Apr 2001, Nathan Hurst wrote:
> 
> > Toby pointed out that the bounding box of a bezier can be computed by
> > computing the max and min of the x and y coords of the parametric equation
> > of the curve, which for a cubic would occur at either the end points or
> > the solutions of:
> > t^2[A-3B-C-3D] + t[2B+6D] + [C-3D]
> > where A,B,C,D are the x or y coords of the control points.
> >
> > This requires 2 sqrts per curve, but I suspect that that would be cheaper
> > than an unknown number of splits?
> >
> > njh
> >
> >
> 
> 
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