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From: | Giuliano Pochini |
Subject: | [Freetype] Polygons (again) |
Date: | Fri, 31 Aug 2001 09:33:07 +0200 (CEST) |
When I draw very thin poligons (less than 1 pixel) they don't look well. They are "ripped" here and there and their colour isn't uniform. The same program using libart hasn't this problem. Why does it happen ? Low precision fixed point math ? Bye. Giuliano Pochini ->)|(<- Shiny Network {AS6665} ->)|(<-
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