I have been investigating embedding freetype into one of our
platforms, and it looks great, but runs really slow. I was wondering if
there are any adjustments that I could make to the engine to speed it up a bit?
The rendering times on our platform are unbearably slow. I would
like a speed improvement of about x32. (I know it is a lot to ask.)
I am thinking about changing the sub pixel resolution. Our
platform only displays in 16 bit color, so it seems to me that the 64x64
sub-pixel’s/pixel could be reduced. 64x64 would give 4096
units/pixel. I would think that this could be reduced to 32 units/pixel
for the 5 bit component, or 96 units/pixel for lcd rendering. 32 units
per pixel would need a 5x5, and 96 would need a 10 x 10.
It seems like this could give me the speed improvements that
I need. Is this possible?
Ed