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Re: [glob2-devel] campain
From: |
Emmanuel Eckard |
Subject: |
Re: [glob2-devel] campain |
Date: |
Mon, 11 Oct 2004 10:38:25 +0200 |
User-agent: |
KMail/1.7 |
Stephane, I've something quasi-nice for the Credits, I just need to have a
word with you about a few tips, and I'll try and see for this background
thing.
月曜日 11 10月 2004 08.26、Stéphane Magnenat さんは書きました:
> On Monday 11 October 2004 06.01, Joey Marshall wrote:
> > I created a map named test, and clicked on campain, but in the terminal
> > it said this:
> > Engine::loadGame("maps/test.map") : game successfully loaded.
> > Engine::initCampain("maps/test.map") : error, can't find any human
> > player
>
> Right, I forget to say somthing. In the campaign, you have to define which
> player will be human. To do so, middle click on a team in the editor.
> Something like "MapEdit : switching team 0 to human" should appear on the
> terminal.
>
> Sorry for not explaining this in the first place,
>
> Steph
--
Emmanuel Eckard
Ingénieur Physicien dipl. EPFL
Institut de Photonique et Electronique Quantiques
EPFL/SB/IPEQ/GR-FI
Bureau CE 1 631
Tel. +41 21 693 27 05
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