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Re: [glob2-devel] music?
From: |
Alokin Nollahwe |
Subject: |
Re: [glob2-devel] music? |
Date: |
Wed, 26 Aug 2009 16:11:12 -0400 |
http://alokinnollahwe.com/randommusic/my%20music/globsketches/
I have an updated version of the first sketch, and a new one there.
I'll work on more this weekend too.
On Sat, Aug 22, 2009 at 8:32 PM, Numbeast .<address@hidden> wrote:
> Alokin,
>
> Length wise I think that's up to your discretion, while users would start to
> care if you dumped 500MB of music onto them, you're free to choose any
> reasonable length of song that you think works well.
>
> I look forward to hearing your next sketch, as your first one sounded great.
>
> P.S.
> I hope your operation went well
>
> On Fri, Aug 21, 2009 at 11:02 AM, Alokin Nollahwe
> <address@hidden> wrote:
>>
>> I see what you mean. Although, most RTSs with a jukebox-type thing use
>> really mellow tracks, so as not to get in the way.
>>
>> In that case though, that original sketch should loop just fine. How
>> long do you think tracks for this game should be? I will have a new
>> sketch to show sometime this weekend, I've actually been out of it all
>> week (wisdom teeth operation).
>>
>> On Thu, Aug 20, 2009 at 5:02 AM, Linus Probert<address@hidden> wrote:
>> > Yeah, looping version I personally think is nicer for this type of game.
>> > Strategy should be in your head not what the next song should be. But if
>> > you
>> > can make it optional then we abide to all possible demands.
>> >
>> > Quinn Yee Qin Teh wrote:
>> >>
>> >> I agree with Kai, better do some looping versions for now.
>> >>
>> >> Personally I'm not too keen on a jukebox system, when I play a game I'd
>> >> rather concentrate on the game instead of choosing the track, and I'll
>> >> be
>> >> expecting the music to control the atmosphere for me based on what's
>> >> happening in the game, instead of being expected to control it instead.
>> >>
>> >>
>> >>
>> >>
>> >> On Wed, Aug 19, 2009 at 9:59 PM, Kai Antweiler <address@hidden
>> >> <mailto:address@hidden>> wrote:
>> >>
>> >> I would suggest that you make at least some looping versions first.
>> >> Just to be on the safe side.
>> >> You can never know when the music systems will be adjusted unless
>> >> you
>> >> do it yourself.
>> >> --
>> >> Kai Antweiler
>> >>
>> >>
>> >> _______________________________________________
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>> >> http://lists.nongnu.org/mailman/listinfo/glob2-devel
>> >>
>> >>
>> >>
>> >> ------------------------------------------------------------------------
>> >>
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>> >>
>> >
>> >
>> >
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>> >
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- Re: [glob2-devel] music?, (continued)
- Re: [glob2-devel] music?, Quinn Yee Qin Teh, 2009/08/15
- Re: [glob2-devel] music?, Stéphane Magnenat, 2009/08/15
- Re: [glob2-devel] music?, Alokin Nollahwe, 2009/08/15
- Re: [glob2-devel] music?, Alokin Nollahwe, 2009/08/18
- Re: [glob2-devel] music?, Jon Neal, 2009/08/18
- Re: [glob2-devel] music?, Kai Antweiler, 2009/08/19
- Re: [glob2-devel] music?, Quinn Yee Qin Teh, 2009/08/20
- Re: [glob2-devel] music?, Linus Probert, 2009/08/20
- Re: [glob2-devel] music?, Alokin Nollahwe, 2009/08/21
- Re: [glob2-devel] music?, Numbeast ., 2009/08/22
- Re: [glob2-devel] music?,
Alokin Nollahwe <=
- Re: [glob2-devel] music?, Kyle Lutze, 2009/08/29