gnash-commit
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

[Gnash-commit] gnash/testsuite/misc-ming.all displaylist_depth...


From: Sandro Santilli
Subject: [Gnash-commit] gnash/testsuite/misc-ming.all displaylist_depth...
Date: Fri, 11 May 2007 04:56:52 +0000

CVSROOT:        /sources/gnash
Module name:    gnash
Changes by:     Sandro Santilli <strk>  07/05/11 04:56:52

Modified files:
        testsuite/misc-ming.all: displaylist_depths_test6.c 

Log message:
        Legend update and minor comments cleanups

CVSWeb URLs:
http://cvs.savannah.gnu.org/viewcvs/gnash/testsuite/misc-ming.all/displaylist_depths_test6.c?cvsroot=gnash&r1=1.1&r2=1.2

Patches:
Index: displaylist_depths_test6.c
===================================================================
RCS file: 
/sources/gnash/gnash/testsuite/misc-ming.all/displaylist_depths_test6.c,v
retrieving revision 1.1
retrieving revision 1.2
diff -u -b -r1.1 -r1.2
--- displaylist_depths_test6.c  11 May 2007 04:21:20 -0000      1.1
+++ displaylist_depths_test6.c  11 May 2007 04:56:52 -0000      1.2
@@ -27,10 +27,11 @@
  * 
  *   Frame  | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
  *  --------+---+---+---+---+---+---+---+
- *   Event  |   | P |   | T*| T |   | J |
+ *   Event  |   |PM |   | T*| T |   | J |
  * 
  *  P = place (by PlaceObject2)
  *  T = transform matrix (by PlaceObject2)
+ *  M = move to another depth (by swapDepth)
  *  J = jump
  *  * = jump target
  * 
@@ -111,14 +112,15 @@
   add_actions(mo, "loopback = false;");
   SWFMovie_nextFrame(mo); 
 
-  // Frame 2: Add a static movieclip at depth 3 with origin at 10,200
+  // Frame 2: Add a static movieclip at depth 3 with origin at 10,200, swap to 
depth -10 and swap back
   it1 = add_static_mc(mo, "static3", 3, 10, 200, 20, 20);
   add_actions(mo,
     "static3.myThing = 'guess';"
     "check_equals(static3.getDepth(), -16381);" 
     // swap to another depth
     "static3.swapDepths(-10);"    
-    // swap back to the orignal depth(just touch it and try to restore it)
+    "check_equals(static3.getDepth(), -10);" 
+    // swap back to the orignal depth
     "static3.swapDepths(-16381);" 
     "check_equals(static3.getDepth(), -16381);" 
     );
@@ -130,7 +132,7 @@
   // Frame 4: move character at depth 3 to position 50,200
   SWFDisplayItem_moveTo(it1, 50, 200); 
   add_actions(mo,
-    // immune to MOVE after swap
+    // Immune to MOVE after swap, no matter if it swapped back to same depth
     "xcheck_equals(static3._x, 10);"  
     "check_equals(static3.getDepth(), -16381);" 
     );
@@ -139,7 +141,7 @@
   // Frame 5: move character at depth 3 to position 100,200
   SWFDisplayItem_moveTo(it1, 200, 200); 
   add_actions(mo,
-    // immune to MOVE after swap
+    // Immune to MOVE after swap, no matter if it swapped back to same depth
     "xcheck_equals(static3._x, 10);" 
     "check_equals(static3.getDepth(), -16381);" 
     );




reply via email to

[Prev in Thread] Current Thread [Next in Thread]