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Re[2]: [Gnash-commit] gnash/server edit_text_character.cpp

From: Udo Giacomozzi
Subject: Re[2]: [Gnash-commit] gnash/server edit_text_character.cpp
Date: Fri, 20 Jul 2007 16:37:21 +0200

Hello Sandro,

Friday, July 20, 2007, 4:12:44 PM, you wrote:
SS> Set if (0) to if (1) and see what happens with the attached movie.
SS> It seems that the color transform (for which we have no specific
SS> testcases) results in a gray color always (r,g,b flattened).

Will do once build completes...

SS> This is a dumb pp compatibility thing. I think flash coders are
SS> happy to have this feature implemented, but the pp seems immune to
SS> color transforms+FSF applied to dynamic textfield (or device font)
SS> colors (including background and  border).

Not exactly. PP ignores _alpha for text fields, i.e. *any* text field
will always be fully opaque. However, color transformations still

var c:Color = new Color(mc);

var myColorTransform:Object = new Object();
myColorTransform.ra = 50;
myColorTransform.rb = 244; = 40; = 112; = 12; = 90;
myColorTransform.aa = 40;
myColorTransform.ab = 70;



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