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Re: [Gnash-commit] gnash ChangeLog backend/render_handler.h backen...


From: Bastiaan Jacques
Subject: Re: [Gnash-commit] gnash ChangeLog backend/render_handler.h backen...
Date: Fri, 16 Nov 2007 04:24:42 +0100 (CET)

On Sat, 10 Nov 2007, Sandro Santilli wrote:

+/// Equality operator
+template <typename T> inline bool
+operator== (const Point2d<T>& p1, const Point2d<T>& p2)
+{
+       return p1.x == p2.x && p1.y == p2.y;
+}
+
+/// Inequality operator
+template <typename T> inline bool
+operator!= (const Point2d<T>& p1, const Point2d<T>& p2)
+{
+       return ! ( p1 == p2 );
+}
+

Why did you declare these templates instead of overloading the templated
Point2d class operator== and operator!=? In other words, what objections
would you have to the following patch:


Index: libgeometry/Point2d.h
===================================================================
RCS file: /sources/gnash/gnash/libgeometry/Point2d.h,v
retrieving revision 1.2
diff -p -u -r1.2 Point2d.h
--- libgeometry/Point2d.h       10 Nov 2007 11:51:42 -0000      1.2
+++ libgeometry/Point2d.h       16 Nov 2007 03:22:15 -0000
@@ -141,6 +141,18 @@ public:
        {
                return sqrtf(squareDistance(p));
        }
+
+       /// Equality operator
+       bool
+       operator== (const Point2d<T>& p) const
+       {
+               return x == p.x && y == p.y;
+       }
+
+       bool operator!=(const Point2d<T>& p) const
+       {
+               return ! (*this == p);
+       }
 };

 /// Output operator
@@ -150,19 +162,6 @@ operator<< (std::ostream& os, const Poin
        return os << "Point2d(" << p.x << "," << p.y << ")";
 }

-/// Equality operator
-template <typename T> inline bool
-operator== (const Point2d<T>& p1, const Point2d<T>& p2)
-{
-       return p1.x == p2.x && p1.y == p2.y;
-}
-
-/// Inequality operator
-template <typename T> inline bool
-operator!= (const Point2d<T>& p1, const Point2d<T>& p2)
-{
-       return ! ( p1 == p2 );
-}


 } // namespace gnash::geometry




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