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Re[2]: [Gnash-commit] gnash ChangeLog backend/render_handler_agg.cpp
From: |
Udo Giacomozzi |
Subject: |
Re[2]: [Gnash-commit] gnash ChangeLog backend/render_handler_agg.cpp |
Date: |
Tue, 6 May 2008 14:42:21 +0200 |
Hello strk,
Tuesday, May 6, 2008, 12:14:23 PM, you wrote:
s> On Tue, May 06, 2008 at 09:25:49AM +0000, Udo Giacomozzi wrote:
>> + // check if this line is a hairline ON SCREEN
>> + // TODO: we currently only check for hairlines per definiton, not
>> + // for thin lines that become hair lines due to scaling
>> + if (lstyle.getThickness()<=20)
>> + hairline = true;
s> I tested you can have a thickness of 10 twips that scales...
s> Real hairlines have a thickness of 0 only.
I know. Please notice the TODO above.
I've got some real world examples where the IDE used - for whatever
version - the value 20.
s> Ming requires some effort for this to work, the only way
s> to define them is by definition (not ActionScript) and
them=what? You can do hairlines in AS.
s> with Ming you need to use Ming_setScale(1) for sub-pixel
s> accuracy of line thickness.
Why? Doesn't Ming output TWIPs?
Udo
- [Gnash-commit] gnash ChangeLog backend/render_handler_agg.cpp, Udo Giacomozzi, 2008/05/05
- [Gnash-commit] gnash ChangeLog backend/render_handler_agg.cpp, Udo Giacomozzi, 2008/05/06
- Re: [Gnash-commit] gnash ChangeLog backend/render_handler_agg.cpp, strk, 2008/05/06
- Re[2]: [Gnash-commit] gnash ChangeLog backend/render_handler_agg.cpp,
Udo Giacomozzi <=
- Re: [Gnash-commit] gnash ChangeLog backend/render_handler_agg.cpp, strk, 2008/05/06
- Re[2]: [Gnash-commit] gnash ChangeLog backend/render_handler_agg.cpp, Udo Giacomozzi, 2008/05/06
- Re: [Gnash-commit] gnash ChangeLog backend/render_handler_agg.cpp, strk, 2008/05/06
- Re[2]: [Gnash-commit] gnash ChangeLog backend/render_handler_agg.cpp, Udo Giacomozzi, 2008/05/06
- Re: [Gnash-commit] gnash ChangeLog backend/render_handler_agg.cpp, strk, 2008/05/07