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[Gnash-commit] [bug #38289] Gnash caused Monkey Lander's craft to crash

From: Nachanon Vetjasit
Subject: [Gnash-commit] [bug #38289] Gnash caused Monkey Lander's craft to crash into air
Date: Sat, 09 Feb 2013 09:23:06 +0000
User-agent: Opera/9.80 (Windows NT 5.1; U; en) Presto/2.9.168 Version/11.51


                 Summary: Gnash caused Monkey Lander's craft to crash into air
                 Project: Gnash - The GNU Flash player
            Submitted by: nachanon
            Submitted on: Sat 09 Feb 2013 04:23:05 PM ICT
                Category: None
                Severity: 3 - Normal
                 Release: 0.8.10
                  Status: None
                 Privacy: Public
             Assigned to: None
             Open/Closed: Open
         Discussion Lock: Any



I used Gnash 0.8.10 to play Monkey Lander game (Flash 5) on

Despite some problem on level intro's effect
and looped sound effect (bug #35545), it's playable.

But I found that the craft can be crashed to
some random (but reproducable) spot in the air,
which normally, it shouldn't crash at all.
This is a correct result from Macromedia Flash Player 7.
You'll see that the monkey craft didn't crash.
This is a video result from Gnash 0.8.10
You'll see that the craft crashed into the air twice on the same spot, and
once on another spot.

Note: Both video were recored on level 2 of the game.
And sound recording wasn't enabled on capture (to reduce file size).

Gnash: gnash_0.8.10-1~lenny from APT repository 
System: Debian GNU/Linux 5.0 "Lenny" i386


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