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[Gnash-commit] [SCM] Gnash branch, master, updated. release_0_8_9_final-

From: Sandro Santilli
Subject: [Gnash-commit] [SCM] Gnash branch, master, updated. release_0_8_9_final-2236-gec6f94b
Date: Wed, 16 Dec 2015 10:17:42 +0000

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The branch, master has been updated
       via  ec6f94b03274548a1a26e563d0518d68bbb2ec20 (commit)
      from  ba67fb63be2392e25f3744391d8c6ff9f6d26565 (commit)

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- Log -----------------------------------------------------------------

commit ec6f94b03274548a1a26e563d0518d68bbb2ec20
Author: Sandro Santilli <address@hidden>
Date:   Wed Dec 16 11:16:06 2015 +0100

    Revert "Do not force SDL initialization when using dump-gnash"
    This reverts commit 1d8449214a9bb609381d85724dae5741ee814849.
    SDL Sound Handler is still needed to provide mixing capabilities.
    The commit also removes the NEWS item committed in

diff --git a/NEWS b/NEWS
index c66277e..b8a72f3 100644
--- a/NEWS
+++ b/NEWS
@@ -12,7 +12,6 @@ Caveats:
 Improvements since 0.8.10 release are:
- * Avoid initialization of SDL audio when using dump-gnash
  * Fix screeches and crashes playing PCM audio (#45722)
  * Fix corrupted WAV file on --audio-dump (#45887)
  * Fix callback registration issue in ExternalInterface (#37223)
diff --git a/gui/Player.cpp b/gui/Player.cpp
index 3df79de..49bb12a 100644
--- a/gui/Player.cpp
+++ b/gui/Player.cpp
@@ -275,8 +275,6 @@ void
-#ifndef GUI_DUMP
-    // Dump gui will initialize the sound handler itself
     if (_doSound) {
         try {
 #ifdef SOUND_SDL
@@ -298,7 +296,6 @@ Player::init_sound()
                 " Will continue without sound."), ex.what());
-#endif // ndef GUI_DUMP


Summary of changes:
 NEWS           |    1 -
 gui/Player.cpp |    3 ---
 2 files changed, 0 insertions(+), 4 deletions(-)


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