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Re: [Gnash-dev] test packages

From: Rob Savoye
Subject: Re: [Gnash-dev] test packages
Date: Sat, 08 Apr 2006 08:15:25 -0600
User-agent: Thunderbird 1.5 (X11/20051201)

Tomas Groth wrote:

I know it might be a little late to start talking about the version numbering
again, but personally i feel 0.7 is a mighty high number for a release at this
point... 0.4 would signal a little less maturity, and we can always jump to 1.0
if we suddenly want to...

I've brought this up before, with no response. As Gnash is based on an older project with years of development, 0.1 feels to low. 0.7 is also likely too high, and picked somewhat arbitrarily. 0.4 isn't too bad, but if it's too low, people will assume it's not as far along as it actually is.

In my head, a 1.0 release would be Gnash supporting all SWF v7 AS and opcodes. So probably someplace between 0.4 and 0.7 would work. GameSWF had no version numbers, so that isn't a guide either.

It's trivial to chance the version number, and I'm not hung up on using 0.7...

        - rob -

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