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Re: [Gnash-dev] [PATCH] Initial implementation of a cairo renderer

From: strk
Subject: Re: [Gnash-dev] [PATCH] Initial implementation of a cairo renderer
Date: Wed, 3 May 2006 09:19:49 +0200

On Tue, May 02, 2006 at 11:04:47PM +0200, Bastiaan Jacques wrote:
> On Tuesday 02 May 2006 09:45, Timothy Lee wrote:
> >     m_texture_id = (unsigned int)cairo_pattern_create_for_surface(m_image);
> This is a cast from a pointer to 32-bit integer, which is 64-bit unsafe. I've 
> added an m_pattern member to replace m_texture_id.
> I've added a configure option --enable-renderer=[renderer], where renderer is 
> either opengl or cairo (the default is still opengl).
> This work increases the importance of a cleanup of gnash.cpp (which is 
> already 
> underway in the form of a frontend library) - when the cairo backend is 
> enabled, currently two windows are created. Fixing that is nontrivial due to 
> the goop in gnash.cpp.

I tried hoping to run gnash on a non-opengl X system, but with no luck.
Is cairo supposed to work w/out opengl ?
Currently, gnash fails when it failed before, at SDL_SetVideoMode().
Should the cairo rendered still use SDL at all ?


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