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Re: [Gnash-dev] text rendering broke

From: strk
Subject: Re: [Gnash-dev] text rendering broke
Date: Mon, 25 Sep 2006 12:53:04 +0200

I tracked the commit breaking this to a change in gui/Player.cpp
(my own commit).
The change is to avoid calling get_movie_info before opening
the SWF.

The get_movie_info simply reads the *whole* SWF and returns info
found in the header. Readin a *full* SWF includes fetching from
the net (for remote files), uncompressing (for compressed files)
and a bunch of function calls to the stream class. 
So, it *is* worth removing.

I see no obvious side-effects to that call, except maybe timing.

Since removing that call introduces text problems, I think this
bug is related to others that report startup_frames settin changing
text quality. Ie:


On Mon, Sep 25, 2006 at 10:55:12AM +0200, strk wrote:
> Hi all. I dunno since when, but it seems text rendering doesn't
> work anymore. It was working while I was dealing with edit_text_character
> and VariableName, and I think it was working while doing the Player stuff,
> so it should have broken between 2006-09-23 and 24.
> To verify try playing testsuite/movies.all/zoomhenge.swf
> --strk;

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