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Re: [Gnash-dev] multiple GUIs

From: strk
Subject: Re: [Gnash-dev] multiple GUIs
Date: Thu, 19 Oct 2006 14:50:03 +0200

On Thu, Oct 19, 2006 at 02:13:59PM +0200, Udo Giacomozzi wrote:

> MG>   That would also force a clean internal interface between the
> MG> different modules and get rid of the nested Ifdefs and multiple
> MG> executables that happen at present.
> Don't know about sound, but that shouldn't be too difficult for the
> backend part. Mainly the creation of the gui/renderer class instances
> must be changed (get rid of GUI_CLASS define).

Agreed, --gui=<gui> --renderer=<renderer> --sound-handler=<sound> would
be the cleanest way to this, and yes, we do need better interfaces too.

> MG>   Maybe it is too late to kill off the name "klash" but mapping it
> MG> internally into "gnash --gui=kde" by inspecting argv[0] or by the fact
> MG> that the klash executable is built with a single gui is ok though.
> Why not simply use a shell script for that instead of fiddling with
> argv?

I don't think it's too late to kill klash, why do you think its late ?


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