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Re: [Gnash-dev] render_handler::draw_shape_character

From: strk
Subject: Re: [Gnash-dev] render_handler::draw_shape_character
Date: Mon, 19 Feb 2007 21:48:58 +0100

On Mon, Feb 19, 2007 at 04:11:35PM +0100, Udo Giacomozzi wrote:
> Hello strk,
> Monday, February 19, 2007, 11:50:14 AM, you wrote:
> s> The render_handler::draw_shape_character takes a character instance
> s> and assumes it does have a parent.
> How comes it has no parent?

It's the top-level movie.
Now I changed it to be a generic_character created by the shape_character_def,
works fine now, with the "special" *mutable* definition, drawing *below*
static defined shapes and being the only one cleared by MovieClip.clear.
Tests welcome.

Thanks for your patience :)

PS: next step for Drawing API would be fills.


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