gnash-dev
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Gnash-dev] Detect if a AS variable is visible in any variable?


From: strk
Subject: Re: [Gnash-dev] Detect if a AS variable is visible in any variable?
Date: Mon, 19 Feb 2007 22:07:14 +0100

On Mon, Feb 19, 2007 at 04:44:32PM +0100, Udo Giacomozzi wrote:
> Currently set_invalidated() is triggered whenever a object variable of
> the MovieClip is modified. This is to refresh any dynamic text fields
> in the movie. However, it causes redrawing even if just some internal
> variables are updated which are not directly visible (which means
> often a full-screen redraw).
> 
> Is there a relatively simple way to know if there is a
> edit_text_character linked to a particular AS variable? Of course it
> must deal with links like  _parent.sometext  and similar.

See sprite_instance::_text_variables and 
sprite_instance::set_textfield_variable.

--strk;





reply via email to

[Prev in Thread] Current Thread [Next in Thread]