gnash-dev
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Gnash-dev] Re: OpenLaszlo support (continued..)


From: P T Withington
Subject: Re: [Gnash-dev] Re: OpenLaszlo support (continued..)
Date: Tue, 27 Feb 2007 08:41:53 -0500

On 2007-02-27, at 08:21 EST, strk wrote:

On Tue, Feb 27, 2007 at 07:42:19AM -0500, P T Withington wrote:

LFC7.lzl is, despite the extension, an SWF file (why is that?).
No good reason.  This should be filed as a bug.

URL ?

http://jira.openlaszlo.org

The DEFINEBUTTON, etc. are the standard scaffolding that bridge
between the player runtime and our runtime library, so they are
needed in every Laszlo app.  As a result no one ever considered
making them optional.

Ok, I'll try to see if I can get the trace out  with the
existing minimal scaffolding. Currently it seems that the 'mylib.swf'
isn't loaded. Should it ?
Here's the code:

mylib.lzx:

  <library>
  <script when="immediate">
  trace("Hello world");
  </script>
  </library>

main.lzx:

  <canvas>
  <import href="mylib.lzx" name="mylib" stage="defer"/>
  </canvas>

This won't be loaded because of `stage="defer"`. Not sure why Henry sent you down that route. I think the simplest app would still be a <canvas> app, although there will be the LFC involved then.




reply via email to

[Prev in Thread] Current Thread [Next in Thread]