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Re: [Gnash-dev] Re:Serious performance problem


From: Sandro Santilli
Subject: Re: [Gnash-dev] Re:Serious performance problem
Date: Wed, 2 May 2007 21:15:12 +0200

On Wed, May 02, 2007 at 03:49:28PM +0200, Udo Giacomozzi wrote:

> >> A few days ago I noticed that static characters get removed and placed
> >> again on a display list when a sprite loops back to it's first frame.
> 
> SS> This should be only true for multi-framed sprites.
> SS> Anyway, if a *child* is removed and placed again of course it's
> SS> first frame actions are executed again.
> 
> This is what I *believe* is happening.

There are a couple of things to do:

1) Verify that this is *needed* (I think we already have testcases for this, 
zou ?)
2) See if we can avoid brute-force invalidation (another use for the infamous 
::restart method? )

--strk;




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