gnash-dev
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Gnash-dev] post-release task item: removing threads use


From: strk
Subject: Re: [Gnash-dev] post-release task item: removing threads use
Date: Thu, 31 May 2007 16:07:44 +0200

On Thu, May 31, 2007 at 03:03:23PM +0100, Martin Guy wrote:
> 2007/5/31, strk <address@hidden>:
> >Ok, we're busing shipping 0.8.0 now, but after that I'm seriously
> >thinking about dropping thread use.
> >
> >By providing a "tick" call (see 
> >http://www.gnashdev.org/wiki/index.php/MovieAdvancement)
> 
> If a 24fps video be running in a 10fps flash movie, won't you need a
> 120ticks-per-second (or rather lowest common multiple t-p-s?

Yes. Possibly even an higher value then lowest common multiple.

> How is the high-FPS video running in lower-FPS SWF case handled by the
> current renderers?

It is not. See NetStream-SquareTest.swf.
It's at 1FPS now, and the video follows that (which is wrong).

--strk;




reply via email to

[Prev in Thread] Current Thread [Next in Thread]