Daniel Amor Martín wrote:
We are trying to have gnash working for imx31, first using FB/AGG and
our goal is to have it working woth opengl, as we have hardware support
in the controller.
Sounds like a nice little platform, want to donate some ? :-)
Boost and agg libraries where crosscompiled using openembedded. I
compiled gnash also in openembedded and got it running under gpe, but
some flash failed to load due to problems with cairo.
...
grep: /usr/lib/libstdc++.la: No such file or directory
...
It seems that libtool is trying to use a system library rather than the
cross library, probably this is due to the mix of tools, but i cannot
get how to solve it.
Yes, this is because some of the libraries were compiled with one
version of the compiler, probably 3.4, and some were compiled with 4.1.2
(which sucks, btw, I prefer 4.2.x) The only way I know to fix this is to
recompile the libraries that are causing the problem with the same compiler.
You get can info on cross compiling what you need without using
OpenEmbedded here:
http://wiki.gnashdev.org/wiki/index.php/Building_dependant_packages.
- rob -