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Re: [Gnash-dev] Increased verbosity of parser?
From: |
strk |
Subject: |
Re: [Gnash-dev] Increased verbosity of parser? |
Date: |
Sat, 5 Jan 2008 16:03:00 +0100 |
My suggestion is improve listswf from Ming when lacking
info. It should be a pretty much complete dumper already.
--strk;
On Sun, Jan 06, 2008 at 01:13:06AM +1100, Justin Clift wrote:
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> Hi all,
>
> Are there any existing command line switches to increase the verbosity
> of the gnash parser?
>
> I'm presently writing my own bit level .swf generation code (not using
> Ming).
>
> Although using gnash (0.8.1) with -vp helps when trying to diagnose
> where I'm going right/wrong with my .swf output, I'm finding that I
> still need to manually hand-decode things which takes hours.
>
> (Have tried flasm and flare as well. Gnash is already much better for
> this).
>
> Wondering if there's a way to increase the verbosity of the Gnash
> parser? What I'm looking for is to pretty much crank it to maximum, so
> as Gnash parses things it spits out all available info. i.e. shape
> records, edges found, whether they're vertical/horizontal/general,
> delta's, lengths, etc.
>
> I'm spending so much time doing hand decoding recently that I'm thinking
> it would actually be more time efficient for me to add the extra
> verbosity to Gnash if that would be considered useful. Good/bad idea?
>
> Regards and best wishes,
>
> Justin Clift
>
> - --
> The Flame Project - Open Source GUI for animated SVG & Flash
> http://www.flameproject.org
>
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