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Re: [Gnash-dev] 20-gig gnash-dbg.log files with "verbosity=1"

From: John Gilmore
Subject: Re: [Gnash-dev] 20-gig gnash-dbg.log files with "verbosity=1"
Date: Thu, 18 Jun 2009 16:54:02 -0700

> > 12837:3060619056] 10:22:45: ACTIONSCRIPT ERROR: Reference to undefined me=
> mber [string:overwrite] of object [object(gnash::as_object):0x9701740]
> These are produced by the separate logging option for actionscript
> errors, which is outside the normal verbosity levels (though you have to
> have at least level 1 for anything to appear).

Indeed I had that turned on.

> Under normal
> circumstances it's not useful and may as well be turned off, as it's
> designed to show errors in the actionscript coding rather than Gnash.

Isn't this more likely to indicate a bug in gnash (which makes valid
ActionScript code appear to be buggy)?  I suppose it's possible that
the production YouTube flash application is referencing undefined members
several times a second, but it seems unlikely.  (What does flash do
when you do so?  Raise an exception?  Or just blunder on?)  If it's
true, shouldn't we report the problem to the flash programmers at YouTube?


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