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Re: [Gnash-dev] Windows plugin

From: strk
Subject: Re: [Gnash-dev] Windows plugin
Date: Sat, 11 Jul 2009 23:52:40 +0200

On Sat, Jul 11, 2009 at 06:24:05PM +0200, Andrea Palmatè wrote:

> The Linux plugin seems too hard to port on amiga platform. Yes, i have  
> a working giochannel library but we haven't the fork/wait mechanism
> Any tip?

Joining the effort on the reentrant core lib task ?
That's the main obstacle to get a proper (multithreaded) plugin.


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