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Re: [Gnash-dev] Windows plugin
From: |
strk |
Subject: |
Re: [Gnash-dev] Windows plugin |
Date: |
Sat, 11 Jul 2009 23:52:40 +0200 |
On Sat, Jul 11, 2009 at 06:24:05PM +0200, Andrea Palmatè wrote:
> The Linux plugin seems too hard to port on amiga platform. Yes, i have
> a working giochannel library but we haven't the fork/wait mechanism
> Any tip?
Joining the effort on the reentrant core lib task ?
That's the main obstacle to get a proper (multithreaded) plugin.
--strk;
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