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Re: [Gnash-dev] how to run standalone or make a wrapper?

From: Dmitry Shalnoff
Subject: Re: [Gnash-dev] how to run standalone or make a wrapper?
Date: Thu, 17 Dec 2009 16:22:00 +0000
User-agent: Thunderbird (X11/20080505)

Hi Rob, thank you for answer,

Rob Savoye wrote:
On 12/15/09 08:50, Dmitry Shalnoff wrote:

I'm designer/ActionScript developer and I'm trying to make interactive
GUI/game for OpenMoko by using AS. gnash perfectly installs on the
device (and even show more-less nice performance), but I stuck in a

Just as a question, did you install Gnash from an ancient ipk package (the current release is 0.9.6), or built it yourself from source ?

that was prepared package form here
and there is 0.8.1 version only

I would like to try build gnash on OM platform by myself on weekend, but I never did it before ... suppouse that won't be easy for newbie.

Anyway now I think that will be better to use pythin for that (becouse
python preistalled on OM and not necessary to compile anything). But, in
any case, I never have a deal with python too. And my experiments
finished also unsuccessfully.

Gnash also has support to function as a python or GTK widget (donated to us by Sugar Labs), so that's an option too. Course that just lets you render swf files in a window.

actually, that exactly what I need

I've seen that posting but I can't found any links or other examples. May be I just don't understand something trivial, but, how can I use it?. If I right understand, I need some extra GTK library for that, which I can't found.

I know, that gnash was created as a GUI platform for embeded system. So,
maybe somebody just show me a little trick for running my swf in
standalone windowed/windowless/fullscreen mode? some python wrapper or
something like that?

  Try "gnash --fullscreen" with the standalone player. :-)

that was first idea :) doesn't work (at least on 0.8.1 version)


    - rob -

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