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From: | ZouJQ |
Subject: | RE: [Gnash-dev] gnash on mips performance issue |
Date: | Wed, 27 Jan 2010 15:53:55 +0800 |
Now I test testsuite\movies.all\gravity.swf MIPS: Effective frame rate: 5.26 fps (min 5.26, avg 5.26, max 5.26, 6 frames in 1.1 secs total, dropped 0) X86: Effective frame rate: 101.00 fps (min 101.00, avg 101.00, max 101.00, 101 frames in 1.0 secs total, dropped 0) Should I repace agg with cairo ? What about software floating point, is there any way to avoid floating computing ? > From: address@hidden > Date: Wed, 27 Jan 2010 08:35:51 +0100 > To: address@hidden > Subject: Re: [Gnash-dev] gnash on mips performance issue > CC: address@hidden > > On Wed, Jan 27, 2010 at 11:44:55AM +0800, ǿǿ wrote: > > > I have port gnash on my mips board, cpu 500MZ, but no hardware floating point support. I use agg to render. Unfortunately, it runs very slowly. > > > > How can I improve the performance? What is the bottleneck? > > The bottleneck *usually* is rendering, but your mileage may vary. > Do you have a specific SWF you need to run ? If so there's probably > something you can do to optimize it for targetting Gnash. > > --strk; > > () Free GIS & Flash consultant/developer > /\ http://foo.keybit.net/~strk/services.html > > > _______________________________________________ > Gnash-dev mailing list > address@hidden > http://lists.gnu.org/mailman/listinfo/gnash-dev 聊天+搜索+邮箱 想要轻松出游,手机MSN帮你搞定! 立刻下载! |
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