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Re: [Gnash-dev] Hardware acceleration support

From: Rob Savoye
Subject: Re: [Gnash-dev] Hardware acceleration support
Date: Tue, 02 Mar 2010 07:08:47 -0700
User-agent: Thunderbird (X11/20090817)

Benjamin Wolsey wrote:
> I'm also not sure it's currently really worth making them really
> dynamically loadable (you mean dlopening them, I guess?). The only
> advantages I can see is that they'd be switchable during runtime (which
> the design currently doesn't allow) and that new renderers could be
> added without recompiling.

  The current way saves having to make an ugly C API so they could be
dlopen'd at the expense of making the Gnash footprint larger. It should
still be possible to build with only one library like we usually do,

> +1 for librender. Not sure exactly what you mean by moving libvaapi. I
> would prefer that libvaapi code is kept together, and separate from
> other code, though whether it's under librender or at top level isn't so

  I was going to move libvaapi, directory and all, under "librender".
Just a reorg thing.

        - rob -

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