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Re: [Gnash-dev] Gnash on the iPhone/iPad

From: Piero B. Contezini
Subject: Re: [Gnash-dev] Gnash on the iPhone/iPad
Date: Sat, 10 Jul 2010 11:04:07 -0300

It does indeed compiles, but does not work, as i'm saying, you need to
use cairo, and using cairo on both osx and iphoneOS does not render
any image (tested with a dozen different versions of both

I think its the Renderer that is not actually draw to the image surface.

What I did was build a UIKIT GUI to Gnash, but it does not work in
anyway, no drawing from gnash.


On Sat, Jul 10, 2010 at 1:26 AM, Rob Savoye <address@hidden> wrote:
> On 06/29/10 11:13, Piero B. Contezini wrote:
>> Today i'll publish it on google code so we can do it right.
>  Why not use AGG instead of Cairo ? Ideally any changes required get
> submitted as patches to this list or
>, so we can add
> them to trunk. Google Code is fine for a development branch, but unless
> it goes into trunk, these patched versions often get quickly out of sync
> and become hard to maintain.
>        - rob -

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