[Top][All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

[Gnash-dev] Gnash for Windows

From: Benjamin Wolsey
Subject: [Gnash-dev] Gnash for Windows
Date: Wed, 15 Sep 2010 10:51:56 +0200

Gnash now runs under Windows (32-bit). I've published binary executables
with corresponding source archives at:

The Windows executable uses SDL for the GUI and sound, AGG as a
renderer, and FFmpeg (LGPL) as its media handler.

It is built using mingw32 under GNU/Linux and only minimally tested in a
real Windows environment, so expect teething problems.

These are unofficial binaries and are not supported by the Gnash team.
Please report bugs with the executables to me directly, not to the Gnash
bug tracker!

Things that are known currently not to work under Windows are:

- The plugin
- Shared memory
- Device fonts
- Certain codecs (due to the FFmpeg configuration)

I intend to publish updated files with the same configuration from time
to time.

If you are interested in support for these binaries or in paying for a
custom configuration, please contact me.


Use Gnash, the GNU Flash Player!

Benjamin Wolsey, Software Developer -
C++ and Open-Source Flash blog -


Attachment: signature.asc
Description: Dies ist ein digital signierter Nachrichtenteil

reply via email to

[Prev in Thread] Current Thread [Next in Thread]