[Top][All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

[Gnash-dev] OpenGL-ES phantom renderer

From: Sandro Santilli
Subject: [Gnash-dev] OpenGL-ES phantom renderer
Date: Tue, 22 Mar 2011 14:08:23 +0100

Someone on IRC was trying to build gnash with GLES renderer for maemo
only to get a segfault on startup. This is because gnash advertises
the OpenGL-ES renderer and successfully builds, but then doesn't find
such renderer and segfaults.

Apart from improving GTK gui robustness in these cases... can we
drop the OpenGL-ES choice from w/out hurting anyone ?


  ()   Free GIS & Flash consultant/developer

reply via email to

[Prev in Thread] Current Thread [Next in Thread]