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Re: [Gnash-dev] [PATCH 2/2] Work around rendering problem in GemCraft Ch
Re: [Gnash-dev] [PATCH 2/2] Work around rendering problem in GemCraft Chapter One
Sat, 26 Jan 2013 21:43:27 +0100
Sandro Santilli wrote:
> Any chance you could expose
> the problem in an automated testcase within the existing testsuite ?
> Chances are you can produce a fully self-contained testcase (pure SWF
> printing PASSED/FAILED, like those under actionscript.all).
I'll look into it, but that might be beyond this developer:-)
It'll probably take a couple of weekends at least.
Could you give me a hint how to detect whether drawing was successful?
Which existing testcase would serve as a good starting point?
[Gnash-dev] [PATCH 1/2] Visualize rendering problem in GemCraft Chapter One, Jürgen Rühle, 2013/01/16