[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: [Gnash-dev] [PATCH 1/2] Visualize rendering problem in GemCraft Chap
Re: [Gnash-dev] [PATCH 1/2] Visualize rendering problem in GemCraft Chapter One
Sat, 9 Feb 2013 20:02:48 +0100
Sandro Santilli wrote:
> Was this patch superceeded by your second patch ?
> If not, are there tests (existing or added by yourself)
> showing this patch implements the correct (or closer to
> the correct) behavior ?
This first patch was just imeant as a debugging aid since I
was unsure whether the patch was in the right direction.
Now after messing around with the testsuite I think it is,
though it probably is not the best solution.
I've attached a minor patch to the testsuite. It seems that
drawing is now pretty correct. The remaining problem looks
like the color boundary is exactly on a pixel boundary in
the reference player but slightly displaced with gnash.
Visually no difference can be seen.
Thanks for pointing me to the testsuite!